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Chapter One
  • Chapter One
  • The Vision and Story Behind The Kingdoms of Avalon
  • The Kingdoms
  • The Assets
  • The Gameplay Chapter 1
  • The Gameplay Chapter 2
  • Lands and Buildings
    • Huts and Homes
    • Temples and Villages
    • Castles and Kingdoms
    • Harbors
    • Portals
    • Stables
    • Forges
    • Windmills
  • NFT Characters
    • The Grand Inquisitor
    • The Templar Grand Master
  • The Dragons of Avalon
  • Raids
  • Play-to-Earn & Own-to-Earn
  • Free-to-Play Scholarships
  • Road Map
  • Meet the Team
  • Minimum Hardware Specs
  • XBOX
  • The formal stuff
    • Disclaimer
    • Privacy Policy
    • Terms and Conditions
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  1. Lands and Buildings

Stables

"I live in a house, but my home is in the stable."

PreviousPortalsNextForges

Last updated 2 years ago

The stable NFT deed grants ownership of a stable building with an attached plot of land and an optional single-story VR interior.

Stable owners will be the only players who can breed and/or crossbreed horses and other livestock. However, the breeding ability will be introduced in later stages of the game.

Stables give owners the ability to tame wild horses, upgrade horses, and subsequently sell them to all the kingdom citizens who would like to travel faster than walking.

Stable owners can also trade, buy, and resell other players' horses.

Stable owners are required to buy feed from mills and gear from forges.

"The horse, with beauty unsurpassed, strength immeasurable, and grace unlike any other, still remains humble enough to carry a man upon his back."

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